Base Race (Magic Minigame) [Zendikar Rising Minigame]

Base Race (Magic Minigame) [Zendikar Rising Minigame]

Regular Price R 8.00

Vendor: Magic: The Gathering

Product Type : MTG Single

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Email: info@knightlygaming.co.za or Whatsapp: 0766854221
Set: Zendikar Rising Minigame
Type: Card // Card — Magic Minigame
Rarity: Common
2 players | 3 packs | 10 minutes

OBJECTIVE:

Competition among treasure hunters on Zendikar is fierce. Find your opponent's base camp before they find yours!

GET READY:

Open three packs, give one basic land to each player, then remove any remaining land cards and any cards without Magic card backs. Shuffle the remaining cards together and deal 11 cards to each player.

Each player then looks at their cards and arranges them face down in a 4x3 grid opposite their opponent. The completed play area should be 4x6 with no extra spaces. The first player to finish their grid goes first.

LET'S PLAY:

On their turn, each player moves one of their cards one space either vertically or horizontally—not diagonally, and not onto a space occupied by another card they own.

You can use your turn to move a card safely onto an empty space. Moving a card onto a space occupied by an opponent's card starts a battle! Reveal both cards and do the following for each card type:

If both revealed cards are Creatures/Artifact Creatures, the card with the higher toughness wins and remains face up; the loser is discarded. If they tie, the attacker wins.

Legendary Creatures/Planeswalkers always win against nonlegendary creatures. When they battle each other, the higher toughness or loyalty wins. If they tie, the attacker wins.

If either of the revealed cards is an Instant/Sorcery/Enchantment, discard both revealed cards. (Other effects still happen.)

If one of the revealed cards is an Artifact, the player who owns it discards it and takes an extra turn. If both revealed cards are Artifacts, only the attacker gets the extra turn.

TO WIN:

When a Land is revealed in battle, its owner loses the game. When one Land attacks another, the attacking land wins the game.

Due to the nature of sealed product in the TCG industry, we do not offer returns on opened product. If you are not happy with your purchase, we will accept a return of an unused product within 7 days. Once we receive the returned item (in good condition) Knightly Gaming Pty Ltd will then give a refund (excluding shipping as we are unable to refund the initial shipping cost of your order). 

cancellations can be requested prior to shipment but are subject to a 6% cancellation fee. This fee will be deducted from the refunded amount. This covers the non-refundable payment processing fee we are charged when the initial transaction was made.

Please allow 1-2 weeks for your return to be processed.

Discounted items and Single Cards are not eligible for a return.

Knightly Gaming Pty Ltd will not issue refunds for products purchased through other entities, such as distributors or retail partners.

Returned items must be delivered to us unused, in original packaging and in the condition they were received or the y will not be eligible for refund. We cannot be held responsible for items damaged or lost in return shipment, therefore we recommend an insured and trackable mail service.

We are unable to issue a refund without actual receipt of the item(s) or proof of received return delivery.

In the unlikely event that an item is returned to us in an unsuitable condition, we may have to send it back to you. You will have to pay the Shipping fee. All goods will be inspected on return.